
Sorting refers to the overlay order of different Sprites. More info See in Glossary graphics in the 2D system. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. Sorting Layers are used in conjunction with Sprite A 2D graphic objects. To remove a Tag, click on it and then click the minus (-) button at the bottom-right of the list. Note that once you have named a Tag, you cannot rename it.
#Sketchup layers panel plus#
To add a new Tag, click the plus button (+) at the bottom-right of the list, and name your new Tag. Tags are marker values that you can use to identify objects in your Project (see documentation on Tags for further details). The Tags and Layers Manager, before any custom tags or layers have been defined This includes camera rendering, lighting, physics collisions, or custom calculations in your own code. More info See in Glossary, Sorting Layers and Layers Layers in Unity can be used to selectively opt groups of GameObjects in or out of certain processes or calculations. For example, you might define and “Edible” Tag for any item the player can eat in your game. More info See in Glossary, then select the Tags and Layers category) allows you to set up Tags A reference word which you can assign to one or more GameObjects to help you identify GameObjects for scripting purposes. Just updated the script to also do UV coordinates.The Tags and Layers settings (main menu: Edit > Project Settings A broad collection of settings which allow you to configure how Physics, Audio, Networking, Graphics, Input and many other areas of your project behave. Ter_ init_.py”, line 148, in write_materials Self.write_materials(skp_model.materials) Return SceneImporter().set_filename(keywords).load(context, **keįile “E:\Blender_Foundation\Blender\2.73\scripts\addons_contrib\sketchup_impor Done parsing skp ‘F:\X_PROJEKTY_Tato\DOM_ERGAĬ: emp 950ec55c577812fab2390bb0a8371759.jpgįile "E:\Blender_Foundation\Blender\2.73\scripts\addons_contrib\sketchup_impor

importing skp 'F:\X_PROJEKTY_Tato\DOM_ERGA\D5 Importer cant find relevant material if assigned and does not import at all… Pyslapi - Python bindings for the official Sketchup API

if current camera is ortho script fails.This is not GPL compatible and cannot ever be distributed together with blender.Current render engine is set to cycles by importer.
#Sketchup layers panel windows#

( not a priority as dupli face mode is superior) map sketchup layers onto blender layers.Importing Scenes ( you have to know the scene name ).Skip UV importing if object has no materials with textures.Use dupli vert / face for cases where very many instances need to be imported.Reusing existing materials by name ( the script does not import materials if they already exist in the scene, this to facilitate reimporting / rendering work-flows ).

